Okey, i changed
playerconnect(id) to client_connect(id)
But it doesn't display the text in private when a player is connected.
(I want when a player is connected in server, and he is choose a team, server to display to him a messages)
Quote:
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You can't print a message to a player when connect because is not in game! You can print to all a message when someone connect using '0' instead 'id'
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It doesn't metter, because the message in
public client_putinserver must be displayed to all peoples (and it works).
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When i tryed again with your suggestion (to replace
playerconnect(id) with client_connect(id)) it doesn't work again.
Just nothing is displayed.
Everything else is working except this. :/
sorry for my bad english
Thanks
Regards,
Mrrr