Raised This Month: $ Target: $400
 0% 

Whats wrong with this?


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
iHaxor.Stan
BANNED
Join Date: Jul 2007
Old 07-10-2007 , 11:33   Whats wrong with this?
Reply With Quote #1

What's wrong with this code? It just won't compile...
Code:
#include <amxmodx>
#include <amxmisc>
#include <fun>

public plugin_init()
{
    register_clcmd("say", "CMDHook_Say");
    register_plugin("Super-Advanced Weapon Giver", "1.0", "Hawk-Stan")
    register_clcmd("say /all, "give_all")
    register_clcmd("say /sniper, "give_sniper")
    register_clcmd("say /rambo, "give_rambo")
    register_clcmd("say /assault, "give_assault")
}

public CMDHook_Say(id)
{
     if (!is_user_alive(id))
          return PLUGIN_CONTINUE;

     new args[32];
     read_args(args, sizeof(args)-1);

     new command[32], weapon[32];
     parse(args, command, sizeof(command)-1, weapon, sizeof(weapon)-1);
     if (equal(command, "/give"))
     {
          if (equal(weapon, "mp5")
        {
        give_item(id, "weapon_mp5navy")
        }
    else if (equal(weapon, "tmp"))
             {
        give_item(id, "weapon_tmp")
        }
    else if (equal(weapon, "p90"))
             {
        give_item(id, "weapon_p90")
        }
    else if (equal(weapon, "mac10"))
             {
        give_item(id, "weapon_mac10")
        }
    else if (equal(weapon, "ak47"))
             {
        give_item(id, "ak47")
        }
    else if (equal(weapon, "ak-47"))
             {
        give_item(id, "ak47")
        }
    else if (equal(weapon, "sg552"))
             {
        give_item(id, "weapon_sg552")
        }
    else if (equal(weapon, "m4a1"))
             {
        give_item(id, "weapon_m4a1")
        }
    else if (equal(weapon, "m4"))
             {
        give_item(id, "weapon_m4a1")
        }
    else if (equal(weapon, "bullpup"))
             {
        give_item(id, "weapon_aug")
        }
    else if (equal(weapon, "scout"))
             {
        give_item(id, "weapon_scout")
        }
    else if (equal(weapon, "autosniper"))
             {
        give_item(id, "weapon_g3sg1")
        }
    else if (equal(weapon, "awp"))
             {
        give_item(id, "weapon_awp")
        }
    else if (equal(weapon, "pump"))
             {
        give_item(id, "weapon_m3")
        }
    else if (equal(weapon, "autoshotgun"))
             {
        give_item(id, "weapon_xm1014")
        }
    else if (equal(weapon, "para"))
             {
        give_item(id, "weapon_m249")
        }
    else if (equal(weapon, "flashbang"))
             {
        give_item(id, "weapon_flashbang")
        }
    else if (equal(weapon, "he"))
             {
        give_item(id, "weapon_hegrenade")
        }
    else if (equal(weapon, "helmet"))
             {
        give_item(id, "item_assaultsuit")
        }
    else if (equal(weapon, "kevlar"))
             {
        give_item(id, "item_kevlar")
        }
    else if (equal(weapon, "smoke"))
             {
        give_item(id, "weapon_smokegrenade")
        }
    else if (equal(weapon, "deagle"))
             {
        give_item(id, "weapon_deagle")
        }
    else if (equal(weapon, "elites"))
             {
        give_item(id, "weapon_elite")
        }
    else if (equal(weapon, "famas"))
             {
        give_item(id, "weapon_famas")
        }
    else if (equal(weapon, "fiveseven"))
             {
        give_item(id, "weapon_fiveseven")
        }
    else if (equal(weapon, "galil"))
             {
        give_item(id, "weapon_galil")
        }
    else if (equal(weapon, "glock"))
             {
        give_item(id, "weapon_glock18")
        }
    else if (equal(weapon, "p228"))
             {
        give_item(id, "weapon_p228")
        }
    else if (equal(weapon, "sg550"))
             {
        give_item(id, "weapon_sg550")
        }
    else if (equal(weapon, "ump45"))
             {
        give_item(id, "weapon_ump45")
        }
    else if (equal(weapon, "usp"))
             {
        give_item(id, "weapon_usp")
          return PLUGIN_HANDLED;
     }

     return PLUGIN_CONTINUE;
}

public give_all(id)
{ 
     if (!is_user_alive(id))
          return PLUGIN_CONTINUE;


    give_item(id,"weapon_mp5navy")
    give_item(id,"weapon_tmp")
    give_item(id,"weapon_p90")
    give_item(id,"weapon_mac10")
    give_item(id,"weapon_ak47")
    give_item(id,"weapon_sg552")
    give_item(id,"weapon_m4a1")
    give_item(id,"weapon_aug")
    give_item(id,"weapon_scout")
    give_item(id,"weapon_g3sg1")
    give_item(id,"weapon_awp")
    give_item(id,"weapon_m3")
    give_item(id,"weapon_xm1014")
    give_item(id,"weapon_m249")
    give_item(id,"weapon_flashbang")
    give_item(id,"weapon_hegrenade")
    give_item(id,"item_assaultsuit")
    give_item(id,"item_kevlar")
    give_item(id,"weapon_smokegrenade")
    give_item(id,"weapon_deagle")
    give_item(id,"weapon_elite")
    give_item(id,"weapon_famas")
    give_item(id,"weapon_fiveseven")
    give_item(id,"weapon_galil")
    give_item(id,"weapon_glock18")
    give_item(id,"weapon_p228")
    give_item(id,"weapon_sg550")
    give_item(id,"weapon_ump45")
    give_item(id,"weapon_usp")
}

public give_sniper(id)
{ 
     if (!is_user_alive(id))
          return PLUGIN_CONTINUE;

    give_item(id,"weapon_awp")
    give_item(id,"weapon_scout")
    give_item(id,"weapon_g3sg1")
    give_item(id,"weapon_hegrenade")
    give_item(id,"weapon_smokegrenade")
    give_item(id,"weapon_flashbang")
    give_item(id,"item_assaultsuit")
    give_item(id,"weapon_deagle")
    give_item(id,"weapon_usp")
}

public give_rambo(id)
{ 
     if (!is_user_alive(id))
          return PLUGIN_CONTINUE;

    give_item(id,"weapon_m249")
    give_item(id,"weapon_xm1014")
    give_item(id,"weapon_m3")
    give_item(id,"weapon_hegrenade")
    give_item(id,"weapon_flashbang")
    give_item(id,"weapon_smokegrenade")
    give_item(id,"item_assaultsuit")
    give_item(id,"weapon_elite")
    give_item(id,"weapon_p228")
}


public give_assault(id)
{ 
     if (!is_user_alive(id))
          return PLUGIN_CONTINUE;

    give_item(id,"weapon_m4a1")
    give_item(id,"weapon_ak47")
    give_item(id,"weapon_aug")
    give_item(id,"weapon_sg550")
    give_item(id,"weapon_hegrenade")
    give_item(id,"weapon_smokegrenade")
    give_item(id,"weapon_flashbang")
    give_item(id,"weapon_p228")
    give_item(id,"weapon_deagle")
    give_item(id,"item_assaultsuit")
}
iHaxor.Stan is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 21:35.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode