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Massive kick


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bwgrubbs1
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Join Date: Sep 2006
Old 06-27-2007 , 00:24   Re: Massive kick
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Quote:
Originally Posted by error_062707
L 06/27/2007 - 00:17:27: Start of error session.
L 06/27/2007 - 00:17:27: Info (map "de_dust") (logfile "error_062707.log")
L 06/27/2007 - 00:17:27: [FUN] Invalid player 3
L 06/27/2007 - 00:17:27: [AMXX] Displaying debug trace (plugin "hidenseek.amxx")
L 06/27/2007 - 00:17:27: [AMXX] Run time error 10: native error (native "strip_user_weapons")
L 06/27/2007 - 00:17:27: [AMXX] [0] phpf9uw00.sma::HiderItems (line 592)
L 06/27/2007 - 00:17:27: [FUN] Invalid player 4
L 06/27/2007 - 00:17:27: [AMXX] Displaying debug trace (plugin "hidenseek.amxx")
L 06/27/2007 - 00:17:27: [AMXX] Run time error 10: native error (native "strip_user_weapons")
L 06/27/2007 - 00:17:27: [AMXX] [0] phpf9uw00.sma::HiderItems (line 592)
L 06/27/2007 - 00:17:27: [FUN] Invalid player 5
L 06/27/2007 - 00:17:27: [AMXX] Displaying debug trace (plugin "hidenseek.amxx")
L 06/27/2007 - 00:17:27: [AMXX] Run time error 10: native error (native "strip_user_weapons")
L 06/27/2007 - 00:17:27: [AMXX] [0] phpf9uw00.sma::SeekerItems (line 584)
L 06/27/2007 - 00:17:27: [FUN] Invalid player 6
L 06/27/2007 - 00:17:27: [AMXX] Displaying debug trace (plugin "hidenseek.amxx")
L 06/27/2007 - 00:17:27: [AMXX] Run time error 10: native error (native "strip_user_weapons")
L 06/27/2007 - 00:17:27: [AMXX] [0] phpf9uw00.sma::SeekerItems (line 584)
L 06/27/2007 - 00:17:27: [FUN] Invalid player 7
L 06/27/2007 - 00:17:27: [AMXX] Displaying debug trace (plugin "hidenseek.amxx")
L 06/27/2007 - 00:17:27: [AMXX] Run time error 10: native error (native "strip_user_weapons")
L 06/27/2007 - 00:17:27: [AMXX] [0] phpf9uw00.sma::HiderItems (line 592)
L 06/27/2007 - 00:17:27: [FUN] Invalid player 11
L 06/27/2007 - 00:17:27: [AMXX] Displaying debug trace (plugin "hidenseek.amxx")
L 06/27/2007 - 00:17:27: [AMXX] Run time error 10: native error (native "strip_user_weapons")
L 06/27/2007 - 00:17:27: [AMXX] [0] phpf9uw00.sma::SeekerItems (line 584)
What is going on...here is some code from within the plugin.


Code:
//------------------------------------------------------------------------------------------------------------ public server_fakeFrame(entid){     if(get_cvar_num("hide_n_seek") >= 1 && round >= 1) {         if(timer > 0) {             set_hudmessage(255, 0, 0, -1.0, 0.60, 0, 1.0, 1.0, 0.2, 0.1, 4)             show_hudmessage(0,"[Hiders] have %i seconds to hide...",timer)             client_cmd(0,"spk vox/%s.wav",countername[timer])             for(new b=1;b<=maxplayers;b++)                 if(get_user_team(b) == 2 && is_user_alive(b)) {                     doFlash(b, 15)                     entity_set_float(b,EV_FL_maxspeed,-200.0)                 }         }         if(timer == 0) {             for(new b=1;b<=maxplayers;b++) {                 if(get_user_team(b) == 2 && is_user_alive(b)) {                     doFlash(b, 0)                     entity_set_float(b,EV_FL_maxspeed,250.0)                 }             }             set_hudmessage(255, 0, 0, -1.0, 0.60, 0, 1.0, 6.0, 0.2, 0.1, 4)             show_hudmessage(0,"READY OR NOT BITCHES, HERE WE COME!",timer)             return PLUGIN_HANDLED         }         if(timer < 0) {             for(new b=1;b<=maxplayers;b++)                 if(get_user_team(b) == 2 && is_user_alive(b)) {                     doFlash(b, 0)                     entity_set_float(b,EV_FL_maxspeed,250.0)                 }             return PLUGIN_HANDLED         }         timer--         entity_set_float(entid,EV_FL_nextthink,halflife_time() + 1.0)     }     return PLUGIN_HANDLED }

Here is where the strip gets called through a task...
Code:
//------------------------------------------------------------------------------------------------------------ public StartRound() {     new t, c     for(new x=1;x<=maxplayers;x++) {         if(!is_user_connected(x)) continue         if(get_user_team(x) == 1) t = 1         if(get_user_team(x) == 2) c = 1     }     //Give team weapons on start round, and begin rounds     if(c == 1 && t == 1) {         if(get_cvar_num("hide_n_seek") == 1) {             if(round == 0) { // Knife Round Stuff                     format(g_message,255,"Knife Round^nWinning Team will become [Hiders] first.")                     for(new a=1;a<=maxplayers;a++) {                         if(is_user_alive(a))                             set_task(1.5,"stripAndGiveKnife",a)                     }                     set_hudmessage(255, 0, 0, -1.0, 0.5, 0, 1.0, 7.0, 0.1, 0.1, 4)                     show_hudmessage(0,"%s",g_message)                     entity_set_float(scoreB,EV_FL_nextthink,halflife_time() + 0.01)             }             if(round == 1) {    // Begin Round 1 stuff                 timer = get_cvar_num("hide_n_seek_timer")                 entity_set_float(fakeEnt,EV_FL_nextthink,halflife_time() + 0.01)                 for(new a=1;a<=maxplayers;a++) {                     if(get_user_team(a) == 1 && is_user_alive(a))                         set_task(1.5,"HiderItems",a)                     if(get_user_team(a) == 2 && is_user_alive(a))                         set_task(1.5,"SeekerItems",a)                 }             }         }         if(get_cvar_num("hide_n_seek") == 2) {             if(round >= 1) {    // Begin Round 1 stuff                 timer = get_cvar_num("hide_n_seek_timer")                 entity_set_float(fakeEnt,EV_FL_nextthink,halflife_time() + 0.01)                 for(new a=1;a<=maxplayers;a++) {                     if(get_user_team(a) == 1 && is_user_alive(a))                         set_task(1.5,"HiderItems",a)                     if(get_user_team(a) == 2 && is_user_alive(a))                         set_task(1.5,"SeekerItems",a)                 }             }         }     } }

Here is the Hider items...
Code:
//------------------------------------------------------------------------------------------------------------ public HiderItems(id) {     strip_user_weapons(id)     give_item(id, "weapon_hegrenade")     give_item(id, "weapon_flashbang")     give_item(id, "weapon_flashbang")     give_item(id, "weapon_smokegrenade")     csset_user_armor(id, 100.0, 2)     set_user_footsteps(id, 1)     cs_set_user_nvg(id, 0) }

Here are the Seeker Items
Code:
//------------------------------------------------------------------------------------------------------------ public SeekerItems(id) {     strip_user_weapons(id)     give_item(id, "weapon_knife")     set_user_footsteps(id, 0)     cs_set_user_nvg(id) }

Anyone...this has happened ever since i got the mod.
bwgrubbs1 is offline
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