ok well im trying to get when a player touchs this wall... i choose to use engine forward register_touch but my problem is, is it possible to kn0w if the toucher touched the the ent at a certian place, in other words i have this realy long wall and i have a door in the middle of it, but it's not classifed as a func_door it's just a part of the wall will it be possible to make that forward work only when this ent touches the door? or if the door was placed into the wall, u had woulda of just had to walk in into it. note* it's not rly a door

TY in advanced