Hello. I frequently play deathmatch OFFLINE (using BAILOPAN'S csdm plugin) with bots on my CS 1.6 listenserver. However, after a couple of minutes, I get disconnected and receive this error message in the console: Load failed. Connection to server lost due to level change. After experimenting I am pretty sure that this is a timeout problem, because if I increase cl_timeout and sv_timeout, there is a longer delay before I am disconnected. No matter how high I put the value, though, it will eventually do the same thing. Is there any way a plugin could prevent such timeout errors. Thanks.