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Need help with saving xp method and more


  
 
 
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3volution
Junior Member
Join Date: Jun 2006
Old 06-17-2007 , 12:16   Need help with saving xp method and more
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Alright, I have been programming for 4 years now and have been messing around with HL plugins for nearly 2 of those. I haven't done a whole lot or released anything publicly before, as most of the plugins I write deal with networking issues or are specific tools for my custom server (mainly for SH mod).

Anyways, I recently got back into playing CS and stumbled upon Mini_Midget's "Zombie Swarm" mod. After playing around with that and a few variations, I couldn't help but think of the potential of expanding upon it.

If you have taken a look at the sma, you can see I still have a lot of work to do, but a fair amount of the abilities shouldn't be too hard to add or have been done before and can be used as an example.

The only real problem I have is with the method of saving and seperating the xp and abilities from each team, as well as a few of the more complicated skills (medic health regen based on radius, soldier 'armor plating' ability, and alot of the custom creations/traps as well).

If anyone wants to help with coding, that would be greatly appreciated!
Ideas and suggestions are welcome as well, try to keep it at least somewhat realistic and feasible though (I know, zombies aren't exactly 'realistic,' but you know what I mean).

Edit: After getting frustrated with trying to setup the class abilities and individual xp per class systems, I decided to just recode pretty much everything using the WC3XP method as an outline. I am working on getting all the basic CT side stuff finished and will update the code posted on here later. I can't really even start on half of the plugin without knowing how to seperate the xp systems though...so that is a priority if anyone can help.
Attached Files
File Type: sma Get Plugin or Get Source (zombieXP_mod.sma - 373 views - 22.9 KB)

Last edited by 3volution; 06-19-2007 at 03:05.
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