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I want that admins join to reserved slots ONLY


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xMBx
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Join Date: Mar 2007
Old 06-13-2007 , 10:01   I want that admins join to reserved slots ONLY
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//EDIT: Solution - http://forums.alliedmods.net/showthread.php?t=45016

Admins join only hiden and reserved slots if server is full. I got 22 slots (2 hiden and reserved). Example: if server is full (20) and admin joins server then he is using 21st slot. But if someone leaves (usual player) then the server is still full because admin came into slot 20. I want that the admin stays on 21st slot (so the admins won't take player slots). And i want that if server isn't full but two reserved and hiden slots are full then the other admins can use player slots (but only if server isn't full). Where i have to make changes?

Last edited by xMBx; 06-19-2007 at 04:53.
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xMBx
Member
Join Date: Mar 2007
Old 06-18-2007 , 14:12   Re: I want that admins join to reserved slots ONLY
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//EDIT: Solution - http://forums.alliedmods.net/showthread.php?t=45016


I still really need it. Could someone please make one or change the offical AMX Mod X adminslots.amxx plugin?

But why is line
Code:
g_HidePtr = register_cvar("amx_hideslots", "2")
in adminslots.amxx plugin?

Code:
/* AMX Mod X
*   Slots Reservation Plugin
*
* by the AMX Mod X Development Team
*  originally developed by OLO
*
* This file is part of AMX Mod X.
*
*
*  This program is free software; you can redistribute it and/or modify it
*  under the terms of the GNU General Public License as published by the
*  Free Software Foundation; either version 2 of the License, or (at
*  your option) any later version.
*
*  This program is distributed in the hope that it will be useful, but
*  WITHOUT ANY WARRANTY; without even the implied warranty of
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
*  General Public License for more details.
*
*  You should have received a copy of the GNU General Public License
*  along with this program; if not, write to the Free Software Foundation,
*  Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*  In addition, as a special exception, the author gives permission to
*  link the code of this program with the Half-Life Game Engine ("HL
*  Engine") and Modified Game Libraries ("MODs") developed by Valve,
*  L.L.C ("Valve"). You must obey the GNU General Public License in all
*  respects for all of the code used other than the HL Engine and MODs
*  from Valve. If you modify this file, you may extend this exception
*  to your version of the file, but you are not obligated to do so. If
*  you do not wish to do so, delete this exception statement from your
*  version.
*/

#include <amxmodx>
#include <amxmisc>

new g_cmdLoopback[16]
new g_ResPtr
new g_HidePtr

public plugin_init()
{
	register_plugin("Slots Reservation", AMXX_VERSION_STR, "AMXX Dev Team")
	register_dictionary("adminslots.txt")
	register_dictionary("common.txt")
	g_ResPtr = register_cvar("amx_reservation", "2")
	g_HidePtr = register_cvar("amx_hideslots", "2")
	
	format(g_cmdLoopback, 15, "amxres%c%c%c%c", random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z'))
	register_clcmd(g_cmdLoopback, "ackSignal")
}

public plugin_cfg()
{
	if (!get_pcvar_num(g_HidePtr))
		return PLUGIN_CONTINUE

	new maxplayers = get_maxplayers()
	new players = get_playersnum(1)
	new limit = maxplayers - get_pcvar_num(g_ResPtr)
	setVisibleSlots(players, maxplayers, limit)

	return PLUGIN_CONTINUE
}

public ackSignal(id)
{
	new lReason[64]
	format(lReason, 63, "%L", id, "DROPPED_RES")
	server_cmd("kick #%d ^"%s^"", get_user_userid(id), lReason)
}

public client_authorized(id)
{
	new maxplayers = get_maxplayers()
	new players = get_playersnum(1)
	new limit = maxplayers - get_pcvar_num(g_ResPtr)

	if (access(id, ADMIN_RESERVATION) || (players <= limit))
	{
		if (get_pcvar_num(g_HidePtr) == 1)
			setVisibleSlots(players, maxplayers, limit)
		return PLUGIN_CONTINUE
	}
	
	client_cmd(id, "%s", g_cmdLoopback)

	return PLUGIN_HANDLED
}

public client_disconnect(id)
{
	if (!get_pcvar_num(g_HidePtr))
		return PLUGIN_CONTINUE

	new maxplayers = get_maxplayers()
	
	setVisibleSlots(get_playersnum(1) - 1, maxplayers, maxplayers - get_pcvar_num(g_ResPtr))
	return PLUGIN_CONTINUE
}

setVisibleSlots(players, maxplayers, limit)
{
	new num = players + 1

	if (players == maxplayers)
		num = maxplayers
	else if (players < limit)
		num = limit
	
	set_cvar_num("sv_visiblemaxplayers", num)
}

Last edited by xMBx; 06-19-2007 at 04:52.
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