First, It's Pawn code that you make .AMXX plugin From it
2.Since when resethud event gives you id of players? :X
3. Fixed code, hmmm well first code with loops so i hope it'll work
PHP Code:
#include amxmodx
#include fun
#include cstrike
public plugin_init() {
register_plugin("AMX Admin Model", "1.1.1", "AViram1994")
register_event("ResetHUD", "resetModel", "b")
return PLUGIN_CONTINUE
}
public plugin_precache() {
precache_model("models/player/admin_ct/admin_ct.mdl")
precache_model("models/player/admin_te/admin_te.mdl")
return PLUGIN_CONTINUE
}
public resetModel() {
new index = 0
while (index <= get_maxplayers())
{
if (get_user_flags(index) & ADMIN_KICK) {
new CsTeams:userTeam = cs_get_user_team(index)
if (userTeam == CS_TEAM_T) {
cs_set_user_model(index, "admin_te")
}
else if(userTeam == CS_TEAM_CT) {
cs_set_user_model(index, "admin_ct")
}
else {
cs_reset_user_model(index)
}
}
index++
}
return PLUGIN_CONTINUE
}
4. You compile it to AMXX in
www.amxmodx.org in the web compiler