Quote:
Originally Posted by organizedKaoS
Set the boolean per id this way...
new bool:hasNade[33]
hasNade[id] = true
Also declare the bool as a global variable, not inside the function.
In putinserver and disconnect set the bool[id] to false.
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duh I am doing that, i am not THAT big of a n00b
Quote:
Originally Posted by Zenith77
Why are you doing this? If pev_owner is returning zero, the perhaps it does not store the "owner" of the grenade in that field. Valid player indexs are 1-32.
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well do you have another way to get the owner of an exploded grenade?
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