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carmod - become a car.


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toben
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Join Date: Sep 2005
Old 05-29-2007 , 01:46   carmod - become a car.
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OK I am converting the chickenmod script to make people into cars that can run ppl over. U cant hold guns, but u drive really fast. If anyone wants to help on this project let me know. Right now it works, but isnt finished. Im trying to get some decent sounds for it and I need to change the hitboxes. Anyway if your bored you can check it out for now.

put car_evo.mdl in cstrike/models/player/car_evo/car_evo.mdl
put carmod.cfg in configs folder for amxx

As of this version say /carmodme to become a car say /unchickenme to return to normal.
Yes I know its screwy but Im not finished.
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Mr.Bot
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Join Date: Mar 2007
Old 05-29-2007 , 10:40   Re: carmod - become a car.
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you become not a car but a chiken :p
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toben
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Join Date: Sep 2005
Old 05-29-2007 , 12:29   Re: carmod - become a car.
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Quote:
Originally Posted by Mr.Bot View Post
you become not a car but a chiken :p
No you become a car. I am editing the chickenmod code to do so. Some of the sounds are chicken and the text may be chicken because I have not changed it yet. Everyone sees a car racing around.
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d00ml0rd
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Join Date: Apr 2007
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Old 05-29-2007 , 22:22   Re: carmod - become a car.
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this is really an great idea puff fu*ck I WANT TO LEARN HOW TO CODE SO I CAN HELP U WITH THIS
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Mr.Bot
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Old 05-30-2007 , 06:36   Re: carmod - become a car.
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Quote:
Originally Posted by toben View Post
No you become a car. I am editing the chickenmod code to do so. Some of the sounds are chicken and the text may be chicken because I have not changed it yet. Everyone sees a car racing around.
ok but i test it on your serveur and i see a chiken ^^
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toben
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Join Date: Sep 2005
Old 05-31-2007 , 08:45   Re: carmod - become a car.
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yah I just checked my server - definately a car.
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Lord_Destros
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Old 05-31-2007 , 09:34   Re: carmod - become a car.
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o.O Ummmm, any reason your recreating this? The TS ones that don't involve a connection to the SQL (or TSX/TSFun) will work fine on CS (or any other mod for that matter).
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toben
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Old 06-02-2007 , 10:07   Re: carmod - become a car.
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Originally Posted by Lord_Destros View Post
o.O Ummmm, any reason your recreating this? The TS ones that don't involve a connection to the SQL (or TSX/TSFun) will work fine on CS (or any other mod for that matter).
From what I read about the TS cars, they wont work on CS.
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Lord_Destros
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Old 06-08-2007 , 01:21   Re: carmod - become a car.
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If you use one that is non-SQL based they require VERY VERY little modification (if any at all, which I'm pretty sure they don't).
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toben
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Old 06-11-2007 , 20:01   Re: carmod - become a car.
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Quote:
Originally Posted by Lord_Destros View Post
If you use one that is non-SQL based they require VERY VERY little modification (if any at all, which I'm pretty sure they don't).
Im not sure we are talking about the same plugin do you have a link. The TS one I saw would not work with CS.
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