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[1 solution found] Calculating an entities mins/maxs according to the entityangles


  
 
 
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regalis
Veteran Member
Join Date: Jan 2007
Location: F*cking Germany
Old 05-31-2007 , 14:48   Re: [1 solution found] Calculating an entities mins/maxs according to the entityangle
Reply With Quote #9

Right it should be solid and it is solid. But unfortunately i can only create a small entity in the middle of the model.
Because if the angle of the model changes the entity keeps its angle which is set by the mins/maxs
Therefore i try to rotate the mins/maxs that i can fill the whole model with the entity to make it real solid.

i can post a little screenshot if my explanation is to confusing ;)
[IMG]http://img523.**************/img523/8641/screenierx5.th.jpg[/IMG]
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Last edited by regalis; 05-31-2007 at 14:58.
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