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[1 solution found] Calculating an entities mins/maxs according to the entityangles


  
 
 
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VEN
Veteran Member
Join Date: Jan 2005
Old 05-31-2007 , 14:26   Re: [1 solution found] Calculating an entities mins/maxs according to the entityangle
Reply With Quote #8

I think you didn't get my point.

Quote:
For my Health/Armor Stations plugin...
When you place a station on the wall
......
if the entity is not solid?
I thought that Health/Armor Station should be solid and it isn't spherical but simple box (parallelepiped)? Why do you trying to check sphere? Why station isn't solid? I'm confused...
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