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Some nade questions.


  
 
 
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regalis
Veteran Member
Join Date: Jan 2007
Location: F*cking Germany
Old 05-29-2007 , 18:59   Re: Some nade questions.
Reply With Quote #9

Quote:
Originally Posted by v3x View Post
Here's a way to get the grenade origin and the owner:
Code:
if(!contain(sound, "grenade_hit"))
the grenade_hit (1|2|3) sounds are emitted when a grenade(flashbang, smokenade) hits the ground..so wouldn't it be better to check if the sound contain hegrenade-1 or hegrenad-2 ?
btw.: !contain <-- is this a typo!?

looks strange..0o
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