ok I see how to make a he-explosion radius:
Code:
message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(TE_EXPLOSION);
write_coord(origin[0]); // origin x
write_coord(origin[1]); // origin y
write_coord(origin[2]); // origin z
write_short(sprite index);
write_byte(size);
write_byte(frame rate);
write_byte(flags);
message_end();
but what I want to do is catch when a he-gernade explodes, and increase the radius, so i need the defualt radius of an he-gernade. Can someone show me how to catch explosion, and get the origin of it, and tell me defualt blast radius, so i can do a check of everyone in range ofthe New Blast Radius, and do damage to them. Also how can I make the c4 explode.
SO mainly the big questions are:
How can I catch where an he-gernade explodes, and the origin of the explosion.
AND
How cna I make the c4 explode?
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