For my Health/Armor Stations plugin...
When you place a station on the wall it have an angle...
Now the entity size have to be as big as the model to get the entID through get_user_aiming()
(because if the entity is too small you have to search for it "inside" the model)
Also the main problem: the entity have to be solid to get the ID through aiming..
Thats why i need a function which translates the coordinates of the size according to the angle the model have..
Or does anyone know how to get the entID through get_user_aiming() if the entity is not solid?
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