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[1 solution found] Calculating an entities mins/maxs according to the entityangles


  
 
 
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regalis
Veteran Member
Join Date: Jan 2007
Location: F*cking Germany
Old 05-28-2007 , 13:11   Re: Calculating an entities mins/maxs according to the entityangles
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For my Health/Armor Stations plugin...
When you place a station on the wall it have an angle...
Now the entity size have to be as big as the model to get the entID through get_user_aiming()
(because if the entity is too small you have to search for it "inside" the model)
Also the main problem: the entity have to be solid to get the ID through aiming..

Thats why i need a function which translates the coordinates of the size according to the angle the model have..
Or does anyone know how to get the entID through get_user_aiming() if the entity is not solid?
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