Raised This Month: $ Target: $400
 0% 

[USEFUL SIGNATURES]


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 05-28-2007 , 17:11   Re: [USEFUL SIGNATURES]
Reply With Quote #1

I'm thinking it might be a good idea to throw this up on the AM Wiki because this might not get "bumped"
__________________
Please do NOT PM for support.

Only ask for support in plugin threads.

TunedChaos.com - Precision Tuned Game Servers
FlyingMongoose is offline
Xenogenetics
Member
Join Date: Jul 2007
Old 07-14-2007 , 19:21   Re: [USEFUL SIGNATURES]
Reply With Quote #2

I'm sorry, I still don't get it, could someone show me an example?
Xenogenetics is offline
pRED*
Join Date: Dec 2006
Old 07-14-2007 , 19:52   Re: [USEFUL SIGNATURES]
Reply With Quote #3

Don't get what. Using SDKTools or using these signatures?

Follow the sdktools example exactly and try to get roundrespawn to work.
Once you've got that then I someone can show you how to do the same using these signatures
pRED* is offline
FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 05-27-2007 , 12:06   Re: [USEFUL SIGNATURES]
Reply With Quote #4

Okay, I want to gibsplode my slay victims >.<
__________________
Please do NOT PM for support.

Only ask for support in plugin threads.

TunedChaos.com - Precision Tuned Game Servers
FlyingMongoose is offline
Olly
Senior Member
Join Date: Mar 2007
Location: UK
Old 05-27-2007 , 12:32   Re: [USEFUL SIGNATURES]
Reply With Quote #5

Quote:
Originally Posted by FlyingMongoose View Post
Okay, I want to gibsplode my slay victims >.<
The CGib::SpawnRandomGibs only spawns head gibs. No idea why its called that, but if you look in the sdk code, it only spawns hgib

But you could use the bloodSpray, thats cool lookin
Olly is offline
Send a message via MSN to Olly
mooman2
Member
Join Date: Apr 2007
Old 06-05-2007 , 23:29   Re: [USEFUL SIGNATURES]
Reply With Quote #6

I think you should use UTIL_SetSize instead of SetMinMaxSize (which is static)

The linux symbol for that is _Z12UTIL_SetSizeP11CBaseEntityRK6VectorS3_
mooman2 is offline
Xenogenetics
Member
Join Date: Jul 2007
Old 07-14-2007 , 16:33   Re: [USEFUL SIGNATURES]
Reply With Quote #7

This might be a really noob question but how do I use this? All I sorta know how to do is plugins Do I make this a inc file or something?

Thanks in advance.
Xenogenetics is offline
pRED*
Join Date: Dec 2006
Old 07-14-2007 , 17:38   Re: [USEFUL SIGNATURES]
Reply With Quote #8

Read this page on how to use signatures with 'SDKTools'

http://wiki.alliedmods.net/SDKTools_...Development%29

If you want to use the signatures on this page you need to combine the signature and mask into one.

The mask is a string of x's and ?'s the exact same length as the signature. GO through the signature replacing all ? spots with \x2A (I think)
pRED* is offline
Fredd
Veteran Member
Join Date: Jul 2007
Old 09-19-2007 , 03:14   Re: [USEFUL SIGNATURES]
Reply With Quote #9

Quote:
Originally Posted by mooman2 View Post
I think you should use UTIL_SetSize instead of SetMinMaxSize (which is static)

The linux symbol for that is _Z12UTIL_SetSizeP11CBaseEntityRK6VectorS3_
mask and address plz. Olly why not just post the stupid linux function of SetMinMaxSize
__________________
Need a private coder? AMXX, SourceMOD, MMS? PM me!
Fredd is offline
Olly
Senior Member
Join Date: Mar 2007
Location: UK
Old 05-27-2007 , 22:08   Re: [USEFUL SIGNATURES]
Reply With Quote #10

Added
CreateEntityByName
DispatchSpawn

I also wrote some stock natives for use with these functions: http://forums.alliedmods.net/showthread.php?t=55697
__________________
Tumblr Me: http://raspberryteen.tumblr.com


// Yarrrr!
Olly is offline
Send a message via MSN to Olly
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 18:13.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode