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Senior Member
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05-22-2007
, 14:54
Update in status...
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#3
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Update!
I spent most of the day re-writing the entire Restrict Script and with some help from the Dev team and a good night's sleep, it now can restrict items based on "global", "team", "map (global)", and "player (global)".
A sound plays now when you can not buy the function. I forgot to mention that if the CT for instance can not ever buy/use ak47 and you were on the CT team, you could not pickup the ak47, but a T could.
Right now the hieharchy of checking is global, team, map, map (team), map (player), player. If anyone has any other order, let me know.
There is no functionality right now in setting or using server commands yet. Right now if you installed this script, you have to edit the "data" files manually.
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