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Headcrab Spawner


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Plugin Info:     Modification:   ALL        Category:   Gameplay        Approver:   Hawk552 (427)
GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 05-22-2007 , 04:55   Headcrab Spawner
Reply With Quote #1

  • This plugin uses my new Monster AI - Headcrab to spawn headcrabs in any mod. It has an extremely easy to use menu and saves to a file so headcrab spawns load every time you go back to that map.

You can change many things about the headcrabs through the menu or commands. Some of these things include:
  • How long it takes for the headcrab to respawn
  • Its health
  • Its damage
  • Its speed
  • Etc.

Commands:
  • amx_hc_menu - Menu for creating headcrab spawns.
  • amx_hc - Places a headcrab infront of you. Type command to see syntax.
  • amx_hcspawn - Places a headcrab spawn at your location. Type command to see syntax.
  • amx_hcspawn_show - <seconds> shows every Headcrab Spawn for x seconds.
  • amx_hcspawn_delete - Deletes the nearest headcrab spawn.


Requires CHR_Engine Stocks and Monster AI - Headcrab
-So download the .amxx file below instead of using the "Get Plugin" link.
-Also need to download the GHW_Headcrab.amxx file here
_
Attached Thumbnails
Click image for larger version

Name:	HC_Menu.jpg
Views:	6215
Size:	43.8 KB
ID:	16288  
Attached Files
File Type: sma Get Plugin or Get Source (GHW_Headcrab_Spawner.sma - 4195 views - 20.3 KB)
File Type: amxx GHW_Headcrab_Spawner.amxx (22.9 KB, 2309 views)

Last edited by GHW_Chronic; 01-05-2008 at 09:13.
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Skyrider
AMX Mod X Beta Tester
Join Date: May 2005
Location: Netherlands
Old 05-22-2007 , 05:13   Re: Headcrab Spawner
Reply With Quote #2

Quite nice actually.. Would it also work within SvenCoop? Since you did said it would work in almost any mod. Sven Co-op is rather different then the other mods .

Oh, and +karma for you.
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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 05-22-2007 , 05:15   Re: Headcrab Spawner
Reply With Quote #3

I don't see any reason for it to not work in Sven-Coop
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Alka
AMX Mod X Plugin Approver
Join Date: Dec 2006
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Old 05-22-2007 , 07:47   Re: Headcrab Spawner
Reply With Quote #4

Heh, GHW...so original ideas! Gj again,must try this asap!
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Last edited by Alka; 05-22-2007 at 07:49.
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neogeo
Senior Member
Join Date: Jul 2005
Old 05-22-2007 , 14:21   Re: Headcrab Spawner
Reply With Quote #5

is it possible to add somethink like that the headcrab automaticaly random spawn , we can choose the number of heatcrab that be spawn at the same time.
thanks.
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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 05-22-2007 , 17:46   Re: Headcrab Spawner
Reply With Quote #6

not with this plugin, but maybe you could put in a suggestion and someone else can make a plugin like that for you.
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 05-22-2007 , 18:28   Re: Headcrab Spawner
Reply With Quote #7

I'm going to be releasing a plugin shortly that'll spawn random monsters on random people at random times. Intended for fun maps. However, it uses the Monster plugin for metamod.

Sorry for posting this in your thread Chronic. Just trying to address the other guy's concern.
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GHW_Chronic
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Join Date: Sep 2004
Location: Texas
Old 05-22-2007 , 20:23   Re: Headcrab Spawner
Reply With Quote #8

updated, removed a line of debug and a few lines that would cause a debug message if a spawn ent was removed while a headcrab was trying to spawn from it.
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stupok
Veteran Member
Join Date: Feb 2006
Old 05-22-2007 , 20:34   Re: Headcrab Spawner
Reply With Quote #9

This is really great, GHW. Awesome job, I'm really impressed.
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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 05-22-2007 , 21:17   Re: Headcrab Spawner
Reply With Quote #10

*update* fixed menu where "+K" appeared as "[!|]" or some shit in the menu.
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