so declare like this:
Code:
new g_WeaponNames[25] {
"weapon_ak47",
"weapon_aug",
"weapon_awp",
"weapon_deagle",
"weapon_elite",
"weapon_famas",
"weapon_fiveseven",
"weapon_g3sg1",
"weapon_gali",
"weapon_galil",
"weapon_glock18",
"weapon_m249",
"weapon_m3",
"weapon_m4a1",
"weapon_mac10",
"weapon_mp5navy",
"weapon_p228",
"weapon_p90",
"weapon_scout",
"weapon_sg550",
"weapon_sg552",
"weapon_tmp",
"weapon_ump45",
"weapon_usp",
"weapon_xm1014"
};
but to get random one would I do:
Code:
g_WeaponNames[random_num(1, 25)];
or:
Code:
g_WeaponNames[random_num(0, 24)];
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