Moin,
Quote:
Originally Posted by Ithron
hmm.. danke schonmal (zum zweiten mal ;) ) ... [...]
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please in english in this forum-part
u can full block the pickup for every player with
Code:
public PlayerPickup(entity, player) {
return PLUGIN_HANDLED
}
my posted function is only a way ... this will not correct work on your plugin ... my function will block to pickup the weapons for zombies every time and block the pickup for the humans after round end
i use
roundstatus to detect if the round is running or not (i mean between roundstart-event and roundend-event) ... this var will set on the corresponding event's
the
is_user_zombie() function checks if a player on the zombie-side ... this side will change on every new map on my server
hand, mogel
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