Code:
#define MAXWEAPONS 31
new weapon[MAXWEAPONS][] = {
"",
"p228",
"",
"scout",
"hegrenade",
"xm1014",
"c4",
"mac10",
"aug",
"smokegrenade",
"elite",
"fiveseven",
"ump45",
"sg550",
"galil",
"famas",
"usp",
"glock18",
"awp",
"mp5navy",
"m249",
"m3",
"m4a1",
"tmp",
"g3sg1",
"flashbang",
"deagle",
"sg552",
"ak47",
"knife",
"p90"
}
public DropWeapon(player, weaponid) {
new weaponname[20]
format(weaponname, 19, "weapon_%s", weapon[weaponid])
fm_strip_user_gun(player, weaponid, weaponname) // fakemeta_util.inc
}
public StripAllWeapons(player) {
for(new i = 1; i < MAXWEAPONS; i++)
{
if ((i == CSW_C4) || (i == CSW_KNIFE)) continue
if (user_has_weapon(player, i)) DropWeapon(player, i)
}
}
public GiveWeapon(player, weaponid) {
new weaponname[20]
format(weaponname, 19, "weapon_%s", weapon[weaponid])
give_item(player, weaponname)
//cs_set_user_bpammo(player, weaponid, maxammo[weaponid] + spieler[player][PLY_DOUBLEAMMO] * maxammo[weaponid])
}