I've edited, changed and added to many plugins in the past, but when it comes to creating my own, I'm completely friggin scrub. I figured it was time to start learning, 'cause there isn't any other way of getting what I need out of quick-editing other plugins.
So anyway, I'm trying to spawn Solid NPC's that do nothing besides their idle animation. Here's what I have so far:
Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <engine>
#define PLUGIN "NPC's"
#define VERSION "1.0"
#define AUTHOR "nub coder lawl"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
}
public fakenpc1(id) {
new ent = create_entity("ts_model")
entity_set_string(ent, EV_SZ_classname, "fakenpc1")
entity_set_model(ent, "models/mecklenburg/refr2.mdl")
new Float:Vec[3] = {-2376.0, 1219.0, -411.0}
entity_set_origin(ent, Vec)
entity_set_int(ent, EV_INT_solid, 1)
entity_set_int(ent, EV_INT_movetype, 6)
}
Now of course, something is seriously wrong with this, cause it didn't work.
I was going to use Fakemeta, but since it is my first plugin, I went with Engine for now.
I'm trying to get the basics down before I move anywhere else.
Also, if anyone could post any other tutorials/helpful info that isn't in the stickies and whatnot, that'd be great.
Thanks in advance
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