For a few months now I've been trying to figure out why I get this error.
Code:
[FUN] Invalid player # <--------- each error is different number(player index)
L 04/28/2007 - 23:09:06: [AMXX] Displaying debug trace (plugin "respawn_auto.amxx")
L 04/28/2007 - 23:09:06: [AMXX] Run time error 10: native error (native "set_user_godmode")
L 04/28/2007 - 23:09:06: [AMXX] [0] respawn_reinforce.sma::no_god (line 637)
here's the related code
Code:
public no_god(id)
{
set_user_godmode(id) //<---- LINE 637
set_user_rendering(id,kRenderFxNone,255,255,255,kRenderNormal,255)
}
Code:
public actual_revive(parm[])
{
new id = parm[0], a = parm[1]
if (is_user_connected(id)) {
spawn(id)
if (get_cvar_num(CVAR_GOD_TIME) > 0)
{
set_task( 0.8, "postspawn", id)
set_user_godmode(id, 1)
set_task(get_cvar_float(CVAR_GOD_TIME), "no_god", id)
set_user_rendering(id,kRenderFxGlowShell,0,225,0,kRenderNormal,25)
}
if(a==0)
get_user_origin(id, SOrigin[id])
else
set_user_origin(id, SOrigin[id])
}
}
From all that I have found relating to this error a is_user_connected(id) check was advised. I tried that.. still no luck
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