Ok I have everything just fine...but for some reason when I use this code.
Code:
public rndWEPS(id)
{
new rnd
rnd = random_num(0,100)
if( rnd <= 5)
{
give_item(id, "weapon_awp")
cs_set_user_bpammo(id, CSW_AWP, 0)
cs_set_weapon_ammo(CSW_AWP, 3)
client_print(id, print_chat, "You got an awp with 3 bullets! (1/20 Chance)")
}
else if(rnd > 5 && rnd <= 15)
{
give_item(id, "weapon_p228")
cs_set_user_bpammo(id, CSW_P228, 0)
cs_set_weapon_ammo(CSW_P228, 2)
client_print(id, print_chat, "You got a P228 with 2 bullets! (1/10 Chance)")
}
else if(rnd > 15 && rnd <= 30)
{
give_item(id, "item_shield")
client_print(id, print_chat, "You got a Shield! (1/6 Chance)")
}
else if(rnd > 30 && rnd <= 60)
{
give_item(id, "weapon_hegrenade")
client_print(id, print_chat, "You got a HE Grenade! (1/3 Chance)")
}
}
For some unknown reason it gives the awp 10 bullets...or the p228 a full chamber and none in the clip...I want just 3 bullets for awp... what am I doing wrong ?