I'm not sure, but i think hud messages have layers. You should place your HUD message on another layer, so your message won't erase all others.
Code:
set_hudmessage ( red=200, green=100, blue=0, Float:x=-1.0,
Float:y=0.35, effects=0, Float:fxtime=6.0, Float:holdtime=12.0,
Float:fadeintime=0.1, Float:fadeouttime=0.2, channel=4 )
I think the "
channel" is what you are looking for...
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