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Catching Mod 0.3 (Coming Back!)


  
 
 
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VEN
Veteran Member
Join Date: Jan 2005
Old 04-13-2007 , 15:08   Re: Catching Mod 0.3 (MAJOR update, video live!)
Reply With Quote #13

Not all buy aliases is specified. For example if you going to restrict cv47 you also have to do the same thing for ak47.

Why do you register catching_enable with register_clcmd and not register_concmd? Is it for clients only and you don't wan't it to be accessed from a server console? Also you specified access level but you isn't checking it in function handler. See amxmodx/scripting/*.sma files for command access check examples.

Quote:
register_event("DeathMsg", "death","a", "1!0", "4!c4");
Planted c4 has "grenade" classname.

Quote:
#Team_Select_Terror
From where did you got such text argument? I've never saw that one. Are you sure that it's correct argument?

checktime() will never be called.

There are also info_hostage_rescue entity.

You have mp_roundtime CVar pointer but still doing set_cvar_num("mp_roundtime", ...) instead of set_pcvar_num(pointer, ...). As you probably know *_pcvar_* natives are faster.

Also you have to read this http://forums.alliedmods.net/showthread.php?t=42159 especially about hud reset.

Last edited by VEN; 04-13-2007 at 15:16.
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