Ok, now it is 1/2 working. Problem with
g_CmdLoopBack, cuz at that moment when player is connected, console cannot write cmd till client gets information of players places where they are (1 second). So if i'll change:
client_cmd(id, "%s", g_cmdLoopback)
to:
kick(id)
and this:
client_cmd(who, "%s", g_cmdLoopback)
to:
kick(who)
and this:
public ackSignal(id)
to:
kick(id)
and remove:
format(g_cmdLoopback, 15, "amxres%c%c%c%c" ,
random_num('A','Z'), random_num('A','Z'), random_num('A','Z'), random_num('A','Z'))
register_clcmd(g_cmdLoopback, "ackSignal")
from
plugin_init(), will it work? Or i need to add
public untill
kick(id) {?
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