Hey all,
My ultimate goal is to get the name of the weapon a user is holding. So for example, when a player is holding an AK47, I want to have a variable holding "AK47".
get_weaponname() does something similar ... only it adds "weapon_" in front of the name .... so the AK47 would look like "weapon_AK47".
I'm looking for a way to scoop out "AK47" from "weapon_AK47"
This is what I have so far....
Code:
new weapName[32]
get_weaponname(wepID, weapName, 32)