I'm trying to get monster's basicly to be frozen, he's what I tryed so far:
Code:
set_pev(entid,pev_flags,FL_FROZEN)
// ---------------------------------------------------------- //
set_pev(entid,pev_maxspeed,0.0)
set_pev(entid,pev_speed,0.0)
Setting it's flags didn't do anything, but setting it's maxspeed/speed had a different effect, it stopped the monster from moving. But when using the monster to make it follow you (It's the Scientist NPC) he didn't move... But when using him again, he did.. Anyone have any idea?
It would also be really good if there was a way to make the NPC 'brain dead'. Something to basicly just freeze it, don't shoot, don't attack. blah blah.
EDIT:
Code:
set_pev(entid,pev_nextthink,0.0)
Using this along with the speed settings, it works fine. They won't move, but what if I wanted to re-vert it back?
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