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HP Balance 1.5.1


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Isobold
Veteran Member
Join Date: Mar 2004
Old 02-15-2007 , 03:22   Re: HP Balance 1.5.1
Reply With Quote #21

It's not a bug, I did not even consider healing until now. I have no idea how to do this. I will take a look at weekend ... as far as I know wc3 mod managed to solve this problem to ...

Edit: I got some help from plugin scripting forum. Plz tell me, wether this version fixes your problem. If yes, it will become the new official one ...
Attached Files
File Type: sma Get Plugin or Get Source (hp_balance_152.sma - 170 views - 7.9 KB)

Last edited by Isobold; 02-18-2007 at 19:26.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 02-19-2007 , 04:45   Re: HP Balance 1.5.1
Reply With Quote #22

I'm testing. But just you have forgotten "#include <fakemeta>" in the .sma.


I've tested ( csdm + item enable) during 15 min, and there are a lot of strange bug like:


- respawn bug

- bots has no-clip sometimes Oo

- At each round my view starts with a strange mouvement/angle and come back to normal Oo

- A each round new health isn't applied but I can see the right value in the chat.

- After x rounds plugin doesn't work, I don't see the text and no change for health.

- When I choose a team I don't respawn et I get "(null)" message in the center HUD, and 'Invalid spectator mode' in the console. Oo

- Error in log :
Quote:
L 02/19/2007 - 10:19:27: [FAKEMETA] Undefined pev index: 150
L 02/19/2007 - 10:19:27: [AMXX] Displaying debug trace (plugin "hp_balance_152.amxx")
L 02/19/2007 - 10:19:27: [AMXX] Run time error 10: native error (native "set_pev")
L 02/19/2007 - 10:19:27: [AMXX] [0] hp_balance_152.sma::playerSpawned (line 125)
L 02/19/2007 - 10:19:27: [AMXX] [1] hp_balance_152.sma::event_hud_reset (line 147)
- Finaly concerning my first problem (health kit) it seems that it doesn't work


I've tested to back with your trivial-version and I didn't have any problems.
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Isobold
Veteran Member
Join Date: Mar 2004
Old 02-19-2007 , 12:10   Re: HP Balance 1.5.1
Reply With Quote #23

Ok, thx for testing. Unfortunately it seems, that the problem is not solvable with HL1-SDK ...
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Voi
Veteran Member
Join Date: Sep 2006
Location: Gdansk, Poland
Old 02-19-2007 , 12:19   Re: HP Balance 1.5.1
Reply With Quote #24

kinda cool, im trying it
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 02-19-2007 , 12:20   Re: HP Balance 1.5.1
Reply With Quote #25

Ok, thanks
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Isobold
Veteran Member
Join Date: Mar 2004
Old 02-20-2007 , 06:12   Re: HP Balance 1.5.1
Reply With Quote #26

Hey arkshine, there seems to be some hope. I'll try again next weekend. Could you plz pm me, how we could plan and do some tests on your CSDM-Server? If you have ICQ or Jabber it would be nice to have your id ...
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pagh
Junior Member
Join Date: Jan 2007
Old 03-06-2007 , 13:53   Re: HP Balance 1.5.1
Reply With Quote #27

Danish translation by Pagh (aKa Phire Nuk3r)
Dansk oversættelse af Pagh (aKa Phire Nuk3r)
Attached Files
File Type: sma Get Plugin or Get Source (hp_balance.sma - 730 views - 8.0 KB)
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pagh
Junior Member
Join Date: Jan 2007
Old 03-06-2007 , 14:02   Translation
Reply With Quote #28

Danish translation by Pagh (aKa Phire Nuk3r)
Dansk oversættelse af Pagh (aKa Phire Nuk3r)
Attached Files
File Type: sma Get Plugin or Get Source (hp_balance_trivial.sma - 799 views - 6.5 KB)
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pagh
Junior Member
Join Date: Jan 2007
Old 03-06-2007 , 14:07   Re: HP Balance 1.5.1
Reply With Quote #29

Danish translation by Pagh (aKa Phire Nuk3r)
Dansk oversættelse af Pagh (aKa Phire Nuk3r)
Attached Files
File Type: txt hp_balance.txt (259 Bytes, 120 views)
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wc2345
Junior Member
Join Date: Apr 2009
Old 09-21-2010 , 14:11   Re: HP Balance 1.5.1
Reply With Quote #30

Why in the plugin on DOD game work?
I can show Frags: % Deaths - I - HP: % to set I %.
But no increase blood?
A person with increasing suicide mode, the proportion of deaths and kill!
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