mapcycle:
cs_assault
de_aztec
de_dust
de_dust2
>>> When mapcycle ends -> Switch to next game type
>>> When gametypes ends -> start from first gametype.
game types:
:START
1. Classic
2. CSDM
3. another mod
...
goto :START
Easy and stupid variant to do this:
:START
cs_assault
de_aztec
de_dust
de_dust2 enable CSDM for all maps below using maps/mapname.cfg
cs_assault2 (just renamed original cs_assault)
de_aztec2 (just renamed original de_aztec)
de_dust2 (just renamed original de_dust)
de_dust22 (just renamed original de_dust2) enable Another mod for all maps below using maps/mapname.cfg
cs_assault3 (just renamed original cs_assault)
de_aztec3 (just renamed original de_aztec)
de_dust3 (just renamed original de_dust)
de_dust23 (just renamed original de_dust2)
goto :START
In this case, clients will have to download copy of maps because i want to use different conditions for same maps and maps/mapsname.cfg not supposed to use so.