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Repeating switch through game types(Classic, CSDM, another mod) after mapcycle ends


  
 
 
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Identity
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Join Date: Mar 2007
Old 03-05-2007 , 03:13   Repeating switch through game types(Classic, CSDM, another mod) after mapcycle ends
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mapcycle:
cs_assault
de_aztec
de_dust
de_dust2
>>> When mapcycle ends -> Switch to next game type
>>> When gametypes ends -> start from first gametype.

game types:
:START
1. Classic
2. CSDM
3. another mod
...
goto :START


Easy and stupid variant to do this:
:START
cs_assault
de_aztec
de_dust
de_dust2
enable CSDM for all maps below using maps/mapname.cfg
cs_assault2 (just renamed original cs_assault)
de_aztec2 (just renamed original de_aztec)
de_dust2 (just renamed original de_dust)
de_dust22 (just renamed original de_dust2)
enable Another mod for all maps below using maps/mapname.cfg
cs_assault3 (just renamed original cs_assault)
de_aztec3 (just renamed original de_aztec)
de_dust3 (just renamed original de_dust)
de_dust23 (just renamed original de_dust2)
goto :START

In this case, clients will have to download copy of maps because i want to use different conditions for same maps and maps/mapsname.cfg not supposed to use so.

How to make it nice?

Last edited by Identity; 03-06-2007 at 05:37.
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