Ok, pretty decent for your level. But use get_players() for your for loop. Check in funcwiki on how to use it.
And instead of this:
Code:
new reason[43] = "(SnapShooteR) Please activate SnapShooter!";
server_cmd("kick #%d ^"%s^"", userid, reason)
Just do this:
Code:
server_cmd("kick #%d ^"(SnapShooteR) Please activate SnapShooter!^"", userid);
No point in creating a buffer there ;-).
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