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Increase Camoflauge?


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Wilson [29th ID]
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Join Date: Nov 2005
Location: London
Old 02-24-2007 , 14:01   Re: Increase Camoflauge?
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lol Greenberet..all white and glowy...well it's the thought that counts
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stupok
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Join Date: Feb 2006
Old 02-25-2007 , 13:37   Re: Increase Camoflauge?
Reply With Quote #2

I think Avalanche is right. I think you can play around with the player models all you want, but the maps are still very low detail. The textures are stretched out, the polygon count is low, and there really isn't a lot of "stuff" going on. That makes it very easy to distinguish where players are. And it makes it very hard to hide anything.

How about distracting everyone with thick rain? Maybe fog or dust in the air?
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