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Long to Coord


  
 
 
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XxAvalanchexX
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Join Date: Oct 2004
Location: abort73.com
Old 02-16-2007 , 18:36   Re: Long to Coord
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In AMXX scripting you basically only have two major data types: integer and float. Reading or setting an ARG_LONG should be done as an integer, whereas reading or setting an ARG_COORD should be done as a float (except for the default write_coord, it accepts them as integer for some reason). AMXX will convert them to the appropiate data type (long, short, etcetera) when sending to the game DLL.
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