include <amxmodx>
#define Keysmenu_1 (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1< <6)|(1<<7)|(1<<

|(1<<9) // Keys: 1234567890
#define Keysmenu_2 (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1< <6)|(1<<7)|(1<<

|(1<<9) // Keys: 1234567890
public plugin_init() {
register_plugin("Menu","","")
register_cvar("menu","1")
register_clcmd( "Armors","Showmenu_1")
register_clcmd( "Weapons","Showmenu_2")
register_menucmd(register_menuid("Armors"), Keysmenu_1, "Pressedmenu_1")
register_menucmd(register_menuid("Weapons"), Keysmenu_2, "Pressedmenu_2")
}
public Showmenu_1(id) {
show_menu(id, Keysmenu_1, "1: Steel Armor^n2: SomeThing^n3: SomeThing^n4: SomeThing^n5: SomeThing^n6: SomeThing^n7: SomeThing^n8: SomeThing^n9: SomeThing^n0: More^n^n", -1, "menu_1") // Display menu
}
public Pressedmenu_1(id, key) {
/* Vista Mod Menu:
* 1: Steel Armor
* 2: SomeThing
* 3: SomeThing
* 4: SomeThing
* 5: SomeThing
* 6: SomeThing
* 7: SomeThing
* 8: SomeThing
* 9: SomeThing
* 0: More
*
*/
switch (key) {
case 0: { // 1
}
case 1: { // 2
}
case 2: { // 3
}
case 3: { // 4
}
case 4: { // 5
}
case 5: { // 6
}
case 6: { // 7
}
case 7: { // 8
}
case 8: { // 9
}
case 9: client_cmd(id,"menu_2")
}
return PLUGIN_HANDLED
}
public Showmenu_2(id) {
show_menu(id, Keysmenu_2, "1: SomeThing^n2: SomeThing^n3: SomeThing^n4: SomeThing^n5: SomeThing^n6: SomeThing^n7: SomeThing^n8: SomeThing^n9: SomeThing^n0: Exit^n", -1, "menu_2") // Display menu
}
public Pressedmenu_2(id, key) {
/* Menu:
* 1: SomeThing
* 2: SomeThing
* 3: SomeThing
* 4: SomeThing
* 5: SomeThing
* 6: SomeThing
* 7: SomeThing
* 8: SomeThing
* 9: SomeThing
* 0: Exit
*/
switch (key) {
case 0: { // 1
}
case 1: { // 2
}
case 2: { // 3
}
case 3: { // 4
}
case 4: { // 5
}
case 5: { // 6
}
case 6: { // 7
}
case 7: { // 8
}
case 8: { // 9
}
case 9: { // 0
}
return PLUGIN_HANDLED
}
}
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