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Senior Member
Join Date: Mar 2005
Location: Denmark
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02-12-2007
, 22:19
Re: give_item
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#14
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#include <amxmodx>
#include <fun>
#define PLUGIN "New Plugin"
#define VERSION "1.0"
#define AUTHOR "Author"
new time = get_gametime();
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("DeathMsg","giveItem","a")
}
public giveItem() {
new killer = read_data(1)
new victim = read_data(2)
new kName[32], vName[32]
get_user_name(killer,kName,31)
get_user_name(victim,vName,31)
client_print(0,print_chat,"Killer: %s - Victim: %s",kName,vName)
if (killer != victim) {
if (time < 0,2) {
give_item(killer,"weapon_hegrenade")
}
}
}
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