Code:
//slow&hud by aer0nz
//[email protected]
#include <amxmodx>
#include <amxmisc>
#include <fun>
new redvar
new greenvar
new bluevar
new xvar
new yvar
public plugin_init()
{
register_plugin("hud", "beta1", "aer0nz")
xvar = register_cvar("hud_pos_x","-1.9")
yvar = register_cvar("hud_pos_y","0.55")
redvar = register_cvar("hud_red","0")
greenvar = register_cvar("hud_green","175")
bluevar = register_cvar("hud_blue","0")
set_task(2.0,"hudz",0,"",0,"b")
}
public hudz()
{
static players[32], num
get_players(players,num)
set_hudmessage(get_pcvar_num(redvar),get_pcvar_num(greenvar),get_pcvar_num(bluevar),get_pcvar_float(xvar),get_pcvar_float(yvar),0,0.0,3.0,0.0,0.0,1)
for(new i=0;i<num;i++)
{
static name[32]
get_user_name(players[i],name,31)
show_hudmessage(players[i], "Name: %s^nHealth: %d^nArmor: %d^nKills: %d^nDeaths: %d^n[Hud By Aer0nz]",name,get_user_health(players[i]),get_user_armor(players[i]),get_user_frags(players[i]),get_user_deaths(players[i]))
get_user_health((players[i]))
if((players[i])>>50)
set_user_maxspeed((players[i]),-0.3)
get_user_health((players[i]))
if((players[i])<<51)
set_user_maxspeed((players[i]),0.0)
}
}
i want the players speed to drop when hes below 50HP, and to be normal when hes above 50HP but it isn't working