Hello!
If someone has time, please fix my plugin, make it to work.
What I need is when a player has is_hidden[1] to havethe ability to jump on a wall and to stay stuck, also to jump from wall to wall.
And the second problem if the killer kills the victim who has is_hidden[id] = 1, the killer to get is_hidden[id] = 1 and the victim to get is_hidden[id] = 0. This means cause killer will be the new hidden, and the hidden who died will be normal.(is_hiddem[id] = 0 it's normal)
Please help me, and check the .sma attached in this topic.