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Model changing to something totally different.


  
 
 
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Da_sk8rboy
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Join Date: Jul 2006
Old 02-01-2007 , 00:05   Model changing to something totally different.
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Here's whats wrong. Everything compiles correctly etc. But when I change my model. It changes to a model that isnt even in there. like, for example, When you turn urself into a chicken. It turns you into a miget ct? That's exactly what it does. That model isnt even in the precache let alone my whole code or the model/player/modelnum folder. Any idea?

Code:
//******************************************************************** //* MiniModel Changing mod by no0bsawce! aka Da_sk8rboy              * //* Cmd:                                                             * //* amx_model <target> <model num>                                   * //* Number choices: ( 1 || 2 || 3 )                                  * //******************************************************************** #include <amxmodx> #include <amxmisc> #include <fun> #include <cstrike> #define PLUGIN "minimodel" #define VERSION "1.00a" #define AUTHOR "no0bsawce!" public plugin_init() {             register_plugin(PLUGIN, VERSION, AUTHOR)           register_concmd("amx_model", "cmd_model",0, "<target> <model num>") } public cmd_model(id, level, cid) {           if (!cmd_access(id, level, cid, 3))                   return PLUGIN_HANDLED                   new Arg1[32], Arg2[3]     read_argv(1, Arg1, 31)           read_argv(2, Arg2, 2) new player = cmd_target(id, Arg1, 0)           //Flags:           //1 - obey immunity           //2 - allow yourself           //4 - must be alive           //8 - can't be bot                   if (!player)           {                   console_print(id, "[Model_Mod] player %s could not be found or targetted!", Arg1)                   return PLUGIN_HANDLED           }           else           {             switch(str_to_num(Arg2)) { case 2: cs_set_user_model(player, "model2")       case 3: cs_set_user_model(player, "model3")       default: cs_set_user_model(player, "model1")          } }           return PLUGIN_HANDLED } public plugin_precache() {           precache_model("models/player/model1/model1.mdl") precache_model("models/player/model2/model2.mdl") precache_model("models/player/model3/model3.mdl") }
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Last edited by Da_sk8rboy; 02-01-2007 at 00:24.
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