Quote:
Originally Posted by XxAvalanchexX
A ladder consists of one brush: func_ladder. A ladder doesn't require a visible brush nearby to be usable. Furthermore, not all ladder-representation brushes are func_illusionary.
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I have always used two brushes to make ladders and maps that come standard with cs...assault, oilrig, militia for example, use the two brush method.
Even tutorials on how to make ladders describe the two brush method.
The visible brush nearby is how a player knows a ladder is there.
The two brush method for ladders exists for the reason that for func_ladder, the trigger texture is used. That texture is drawn invisible on map compile.
Without the func_illusionary with the ladder texture, you would not be able to see the ladder dimensions or the ladder itself.