Code:
vformat( newMsg, 191, msg, 2 );
replace_all( newMsg, 191, "$e", "^x03");
replace_all( newMsg, 191, "$g", "^x04");
replace_all( newMsg, 191, "$n", "^x01");
formatex( message, 191, "^x01%s", newMsg );
for( i = 0; i < num; i++ )
{
message_begin( MSG_ONE, g_SayText, {0,0,0}, players[i] );
write_byte( players[i] );
write_string( message );
message_end( );
}
make the format part out of the loop
__________________
Project : CSDM all in one - 99%
<team balancer#no round end#entity remover#quake sounds#fake full#maps management menu#players punishment menu#no team flash#colored flashbang#grenade trails#HE effect#spawn protection#weapon arena#weapon upgrade#auto join#no weapon drop#one name>