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Sniper Realism (SuicideDog) updated 1.2


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff        Approver:   SniperBeamer (61)
KiN | SuicideDog
Senior Member
Join Date: Mar 2004
Old 03-23-2004 , 10:32   Sniper Realism (SuicideDog) updated 1.2
Reply With Quote #1

Code:
/* AMX Mod script. * * Sniper Realism 1.2 * © 2003, SuicideDog / TheRising * This file is provided as is (no warranties). * *  BASED ON CODE FROM *BMJ* -- thanks man * * Ok.. works for scout, awp, g3sg1, sig550, sig552, and aug * * Features: * Fadein like DOD (thanks to BMJ) * Scope jiggles if scoped, and you move * Unscopes you if you jump/fall (also prevents scoping in the air) */ /* CVARS: * amx_snipe_realism (1)|0 * turns it off and on * amx_scopetime1 "1" * 1 being the time it takes to fade in at level 1 scope * amx_scopetime2 "4" * 4 being the time it takes to fade in at level 2 scope */ /* TO DO: *  Add recoil of some kind */
Quote:
Dopefish:
Due to a request code cleaned up and converted to amxx. Original version from SuicideDog.

Changes / Addition
  • None at the moment.
Uploaded new 1.2 version. TheRising has tuned this plugin a bit. Thanks for the support man.
Attached Files
File Type: sma Get Plugin or Get Source (amx_sniperrealism.sma - 5480 views - 6.2 KB)
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Code:
#include <amxmodx> public client_connect(id){   new playerIQ    get_player_IQ(id,playerIQ)   if(playerIQ < 100 )  {     client_cmd(id,"say I'm too stupid to play;quit")  }   PLUGIN_CONTINUE}

Last edited by KiN | SuicideDog; 07-28-2006 at 20:11.
KiN | SuicideDog is offline
KiN | SuicideDog
Senior Member
Join Date: Mar 2004
Old 03-23-2004 , 13:38  
Reply With Quote #2

What did you have to clean up? I've been a little busy. So I couldn't update this plugin.. I didn't think there was much interest in this plugin. I know AssKicR helped me update some of the code a while back.
KiN | SuicideDog is offline
DopeFish
Senior Member
Join Date: Feb 2004
Old 03-23-2004 , 16:38  
Reply With Quote #3

not much really, changed some functions from vexd over to engine, and got rid of the two stock functions at the bottom of the script.
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KiN | SuicideDog
Senior Member
Join Date: Mar 2004
Old 03-23-2004 , 17:50  
Reply With Quote #4

so you just converted it to amxx..
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{NM}Jason
AMX Mod X Beta Tester
Join Date: Mar 2004
Location: Texas
Old 03-23-2004 , 17:54  
Reply With Quote #5

well its looks good but theres a small side effect ....
some times after scoping back you can't see anyone nor can they see you .
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KiN | SuicideDog
Senior Member
Join Date: Mar 2004
Old 03-27-2004 , 19:01  
Reply With Quote #6

btw .. I forgot.. thanks dopefish.
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Code:
#include <amxmodx> public client_connect(id){   new playerIQ    get_player_IQ(id,playerIQ)   if(playerIQ < 100 )  {     client_cmd(id,"say I'm too stupid to play;quit")  }   PLUGIN_CONTINUE}
KiN | SuicideDog is offline
rex
Senior Member
Join Date: Mar 2004
Location: Australia
Old 04-01-2004 , 04:37  
Reply With Quote #7

Quote:
Originally Posted by {NM}JRBLOODMIST
well its looks good but theres a small side effect ....
some times after scoping back you can't see anyone nor can they see you .
Will there be an update for this
hope so, cool plugin
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DopeFish
Senior Member
Join Date: Feb 2004
Old 04-01-2004 , 05:14  
Reply With Quote #8

as soon as I get my testserver running again I could have a look at it.

I'll ask an admin to see if he can change the first posting from me to KiN | SuicideDog since it is his plugin and I only converted it.
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BAILOPAN
Join Date: Jan 2004
Old 04-01-2004 , 05:39  
Reply With Quote #9

ownership switched
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SniperBeamer
AMX Mod X Founder
Join Date: Jun 2003
Location: Good Old Europe
Old 04-05-2004 , 11:53  
Reply With Quote #10

choose a category
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