Raised This Month: $ Target: $400
 0% 

find ent by origin.


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
[ --<-@ ] Black Rose
ANNIHILATED
Join Date: Sep 2005
Location: Stockholm, Sweden.
Old 01-16-2007 , 16:58   Re: find ent by origin.
Reply With Quote #3

Thank you Avalanche.
I thought about something like that but i wasn't sure how to stop it.

EDIT2: It works now.
current function:
Code:
stock FindEntAtOrigin(Float:fOrigin[3]) {         new classname[10], Float:fRadius, ent         while ( fRadius < 50.0 && ! ent ) {                 fRadius += 10.0         ent = g_MaxPlayers                 while ( ent != 0 ) {                         ent = engfunc(EngFunc_FindEntityInSphere, ent, fOrigin, fRadius)                         pev(ent, pev_classname, classname, 9)                         if ( equal(classname, "wpn_spawn") )                 return ent;         }     }     return 0; }

Last edited by [ --<-@ ] Black Rose; 01-17-2007 at 10:30.
[ --<-@ ] Black Rose is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 22:25.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode