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StatusText Message


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SweatyBanana
BANNED
Join Date: Sep 2005
Location: LOL
Old 01-16-2007 , 16:08   Re: StatusText Message
Reply With Quote #1

I keep mine constantly updating on different events (client death, cleint spawn, kills, bomb plants, etc..)

Code:
point_hud(id)
{
    new PointHud[65]
    format(PointHud,64,"Points: %i",g_UserPoints[id])
    message_begin(MSG_ONE, get_user_msgid("StatusText"), {0,0,0}, id)
    write_byte(0)
    write_string(PointHud)
    message_end()
}
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