Thanks, can you also tell me if there is something wrong with this code below? I think it is crashing my server...
Code:
public client_connect(id) {
// Check to see the clients connection status
new connectCheckNum = 0;
while(connectCheckNum == 0) {
if(is_user_connecting(id) == 1) {
// Do nothing
} else if(is_user_connected(id) == 1) {
connectCheckNum = 1;
} else {
return PLUGIN_HANDLED;
}
}
client_print(0, print_chat, "A player just connected fully...");
// Do more below...
}