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Generating useless message


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- Billy The Kid -
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Join Date: Oct 2006
Old 12-28-2006 , 20:03   Re: Generating useless message
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Hm... that with temp entity isn't such a bad idea, but where to put such entity since coordinates that would be outside one map may not be outside other... I had another idea, to send message that has same values as present state of something it's suppose to change, or if there is some message that updates information but won't be noticed (like you suggested with temp entity) or that is normal to be updated from time to time (not triggered by anything except time). Do you know anything that might be similar to this?
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Old 12-29-2006, 05:39
[ --<-@ ] Black Rose
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