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Client throws a grenade > call function


  
 
 
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The Specialist
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Join Date: Nov 2006
Old 12-26-2006 , 23:48   Re: Client throws a grenade > call function
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Quote:
Originally Posted by XxAvalanchexX View Post
The grenade_throw forwards are only for Counter-Strike and Day of Defeat.

I'd hook FM_SetModel, look for the world grenade model, and then check its owner (make sure it even has one, if not it must not be a thrown grenade).
Except the problem with this is that the entire plugin can be thrown off by a server with model changing plugins. And model changning pugins are on almost every server out there . So its not a very good way to do it .
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