Code:
#include <amxmodx>
new skin[33]
new skinname[33][32]
public plugin_init()
{
register_plugin("Model Test", "0.10", "Orangutanz")
}
public client_infochanged(id)
{
if (skin[id])
{
static model[32]
get_user_info(id, "model", model, 31)
if (equali(model, skinname[id]))
return PLUGIN_HANDLED
}
return PLUGIN_CONTINUE
}
You need to build a command but there we go, don't need FakeMeta to change player models
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