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mateo10
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Join Date: Jan 2006
Old 12-16-2006 , 07:54   Runtime Errors
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What is wrong with this plugin:
Code:
#include <amxmodx> #include <fakemeta> #include <cstrike> #include <fun> new g_PlayerModel[] = "models/christmas_santa.mdl" new g_WeaponVModel[] = "models/santa_v_m249.mdl" new g_WeaponWModel[] = "models/santa_w_m249.mdl" new g_RoundStartSound[] = "sound/hohoho.wav" new g_Switch, g_BulletSpeed public plugin_init() {     register_plugin("Christmas Santa", "0.1", "MaTTe")         g_Switch = register_cvar("cs_enable", "1")     g_BulletSpeed = register_cvar("cs_bulletspeed", "450")         register_event("HLTV", "round_start", "a", "1=0", "2=0")     register_logevent("round_end", 2, "1=Round_End") } public round_start(id) {     emit_sound(0, CHAN_AUTO, g_RoundStartSound, 1.0, ATTN_NORM, 0, PITCH_NORM)     santa(id) } public santa(id) {     if(!get_pcvar_num(g_Switch))         return PLUGIN_HANDLED             set_pev(id, pev_health, 250.0)     set_pev(id, pev_armorvalue, 200.0)     switch_playermodel(id)     switch_weaponmodel(id)     bullet_slowdown(id)         return PLUGIN_CONTINUE } public bullet_slowdown(id) {     new clipTemp, ammoTemp, wpnid = get_user_weapon(id, clipTemp, ammoTemp)     new Float:viewOfs[3], Float:vOrigin[3], Float:vAngle[3]     pev(id, pev_origin, vOrigin)     pev(id, pev_view_ofs, viewOfs)     vOrigin[0] += viewOfs[0]     vOrigin[1] += viewOfs[1]     vOrigin[2] += viewOfs[2]     pev(id, pev_v_angle, vAngle)     vOrigin[0] += ( floatcos(vAngle[1], degrees) * floatcos(vAngle[0], degrees) ) * 26.0     vOrigin[1] += ( floatsin(vAngle[1], degrees) * floatcos(vAngle[0], degrees) ) * 26.0     vOrigin[2] += ( floatsin(vAngle[0], degrees) * -1.0 ) * 26.0     vAngle[0] *= -1.0     new NewEnt = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))     set_pev(NewEnt, pev_classname, "santaBullet")     set_pev(NewEnt, pev_flags, wpnid)     engfunc(EngFunc_SetModel, NewEnt, "models/shell.mdl")     new Float:VecMins[3] = {-1.0, -1.0, -1.0}     new Float:VecMaxs[3] = {1.0, 1.0, 1.0}     set_pev(NewEnt, pev_mins, VecMins)     set_pev(NewEnt, pev_maxs, VecMaxs)     engfunc(EngFunc_SetOrigin, NewEnt, vOrigin)     set_pev(NewEnt, pev_angles, vAngle)     set_pev(NewEnt, pev_solid, SOLID_BBOX)     set_pev(NewEnt, pev_movetype, MOVETYPE_FLY)     set_pev(NewEnt, pev_owner, id)     new Float:fNewVelocity[3]     velocity_by_aim(id, get_pcvar_num(g_BulletSpeed), fNewVelocity)     set_pev(NewEnt, pev_velocity, fNewVelocity) } public switch_playermodel(id) {     new team[32]     get_user_team(id, team, 31)         if(equal(team, "TERRORIST")) {         cs_set_user_model(id, g_PlayerModel)         set_user_rendering(id, kRenderFxGlowShell, 155, 0, 0, kRenderGlow, 155)     } else if(equal(team, "COUNTER_TERRORIST")) {         cs_set_user_model(id, g_PlayerModel)         set_user_rendering(id, kRenderFxGlowShell, 0, 0, 155, kRenderGlow, 155)     } } public switch_weaponmodel(id) {     new wpnid, clip, ammo = get_user_weapon(id, clip, ammo)     if(wpnid==CSW_M249) {         set_pev(id, pev_viewmodel2, g_WeaponVModel)         set_pev(id, pev_viewmodel2, g_WeaponWModel)     } } public plugin_precache() {     precache_model(g_PlayerModel)     precache_model(g_WeaponWModel)     precache_model(g_WeaponVModel)     precache_sound(g_RoundStartSound) }

L 12/14/2006 - 171:00: Invalid player id 0
L 12/14/2006 - 171:00: [AMXX] Run time error 10 (plugin "2.amxx") (native "get_user_weapon") - debug not enabled!
L 12/14/2006 - 171:00: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes)
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