Raised This Month: $ Target: $400
 0% 

ok so whats the issue?


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
nick123
BANNED
Join Date: Dec 2006
Old 12-14-2006 , 23:18   ok so whats the issue?
Reply With Quote #1

Code:
#include <amxmodx> #include <amxmisc> #include <engine> #include <fun> #include <csx> #include <cstrike> static const NAME[] = "Sticky Bombs" static const AUTH[] = "hi mystic" static const VERS[] = "1.0" #define NADE_INT_OWNER  EV_INT_iuser1 new bool:Thrown[33] new enabled new Expl new Expl1 new Expl2 new Smoke //new Trail new gGrenade[] = "models/w_hegrenade.mdl" /*------------------------------------------------------------------------------------------------*/ public plugin_init() {  register_plugin(NAME, VERS, AUTH)    enabled = register_cvar("Sticky_Bombs", "1")      register_touch("grenade", "worldspawn", "Touch"); } /*------------------------------------------------------------------------------------------------*/ public plugin_precache() {  precache_model(gGrenade)  Expl = precache_model("sprites/shockwave.spr")  //Trail = precache_model("sprites/laserbeam.spr");  Expl1 = precache_model("sprites/zerogxplode.spr")  Expl2 = precache_model("sprites/explode1.spr")  Smoke = precache_model("sprites/steam1.spr")   } public grenade_throw(id, greindex, wId) {  if(wId == CSW_HEGRENADE)  {   if(!Thrown[id])   {      Thrown[id] = true      client_print(0, print_chat, "someone has thrown a grenade")        //message_begin(MSG_BROADCAST,SVC_TEMPENTITY);    //write_byte(22)    //write_short(greindex)    //write_short(Trail)    //write_byte(10)    //write_byte(10)    //write_byte(225)    //write_byte(0)    //write_byte(0)    //write_byte(192)    //message_end()   }  }  return PLUGIN_HANDLED }   /*------------------------------------------------------------------------------------------------*/ public Touch(grenade, wall) {  if(get_pcvar_num(enabled))  {   new szModel[26]   new Owner = entity_get_edict(grenade, EV_ENT_owner)     entity_get_string(grenade, EV_SZ_model, szModel, 25);     if(!get_pcvar_num(enabled))    return PLUGIN_HANDLED         if(!equali(szModel, gGrenade) || !is_valid_ent(grenade))    return PLUGIN_HANDLED     client_print(0, print_chat, "he grenade has touched a wall")   new Float:nOrigin[3]   entity_get_vector(grenade, EV_VEC_origin, nOrigin);     remove_entity(grenade)       new nade = create_entity("info_target")     client_print(0, print_chat, "a new entity has been created")     entity_set_edict(nade, EV_ENT_owner, Owner);     entity_set_origin(nade, nOrigin)   entity_set_string(nade, EV_SZ_classname, "Sticky_Bomb");   entity_set_model(nade, gGrenade);   entity_set_int(nade, EV_INT_solid, 0)       client_print(0, print_chat, "stuff has been on entity")   entity_set_byte(nade, EV_BYTE_controller1, 125);   entity_set_byte(nade, EV_BYTE_controller2, 125);   entity_set_byte(nade, EV_BYTE_controller3, 125);   entity_set_byte(nade, EV_BYTE_controller4, 125);   client_print(0, print_chat, "controller shit  has been on entity")   //entity_set_float(nade, EV_FL_animtime, 2.0)   //entity_set_float(nade, EV_FL_framerate, 1.0)       //set_rendering(nade, kRenderFxGlowShell, 225, 0, 0, kRenderGlow, 16)  }    return PLUGIN_CONTINUE } public client_PreThink(id) {  if(!is_user_alive(id) || !Thrown[id])   return PLUGIN_HANDLED    new button = get_user_button(id)    if((button & IN_USE))  {   client_print(0,print_chat,"user pressed +use to explode the bomb!")   Sticky_Bomb(id)  }    return PLUGIN_HANDLED } public Sticky_Bomb(id) {  client_print(0,print_chat,"now going to find the sticky bomb ent")    new Ent = find_ent_by_class(-1, "Sticky_Bomb")  while(Ent > 0)  {   client_print(0,print_chat,"we have found it!")       if(entity_get_edict(Ent,EV_ENT_owner) == id)   {    client_print(0,print_chat,"ent owner = the id")        new origin[3], Float:originH[3]      entity_get_vector(Ent, EV_VEC_origin, originH)    FVecIVec(originH,origin)      Explode(origin)    client_print(0,print_chat,"explode!@")      remove_entity(Ent)    client_print(0,print_chat,"ent has been removed")   }   Ent = find_ent_by_class(Ent, "Sticky_Bomb")  }  return PLUGIN_HANDLED } public Explode(origin[3]) {  client_print(0,print_chat,"messages are starting")  message_begin(MSG_BROADCAST,SVC_TEMPENTITY);  write_byte(21)  write_coord(origin[0])  write_coord(origin[1])  write_coord(origin[2])  write_coord(origin[0])  write_coord(origin[1])  write_coord(origin[2] + 385)  write_short(Expl)  write_byte(0)  write_byte(0)  write_byte(6)  write_byte(80)  write_byte(0)  write_byte(225)  write_byte(0)  write_byte(0)  write_byte(192)  write_byte(0)  message_end()    message_begin(MSG_BROADCAST, SVC_TEMPENTITY)  write_byte(3)  write_coord(origin[0])  write_coord(origin[1])  write_coord(origin[2])  write_short(Expl1)  write_byte(30)  write_byte(30)  write_byte(0)  message_end()  message_begin(MSG_BROADCAST, SVC_TEMPENTITY)  write_byte(3)  write_coord(origin[0])  write_coord(origin[1])  write_coord(origin[2])  write_short(Expl2)  write_byte(25)  write_byte(30)  write_byte(0)  message_end()  message_begin(MSG_BROADCAST, SVC_TEMPENTITY)  write_byte(116)  write_coord(origin[0])  write_coord(origin[1])  write_coord(origin[2])  write_byte(46)  message_end()  message_begin(MSG_BROADCAST, SVC_TEMPENTITY, origin)  write_byte(5)  write_coord(origin[0])  write_coord(origin[1])  write_coord(origin[2])  write_short(Smoke)  write_byte(39)  write_byte(5) } public client_connect(id) {  Thrown[id] = false } public client_disconnect(id) {  Thrown[id] = false }
when i throw one it sais msg 22 was not yet sent or something and then crash.
P.S. hi mystic
nick123 is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:48.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode